Things I killed
A public record of business ideas I stopped working on — what each one was, why it looked good, what actually killed it, and the skill I kept. Most idea lists are graveyards without headstones. This one has the reasoning attached.
- 07
- Deletions
- 100%
- Kept the skill
I was telling myself I was short on ideas. I was long on ideas and short on deletions. Plausible ideas are the dangerous ones — they never fail loudly enough to bury, so they sit there quietly eating the attention the real thing needed.
- № 01Killed2026, ~6 months
Faceless history YouTube channel
A faceless, AI-assisted YouTube channel narrating Asian history — scripted, illustrated and voiced with generative tools.
- Why it looked good
- Evergreen library content, no personal brand exposure, and the whole pipeline looked automatable end to end. Every input had a tool that could produce it.
- What killed it
- Throughput and cost per output, not demand. Each video needed enough hand-holding through image and voice generation that it never became a system — and I was running a full-time-shaped project part-time. The economics only worked at a volume I could not reach.
- What I kept
- Video-form fundamentals — pacing, hooks, script structure — which went straight into the vlog and short-form work.
RuleIf the unit of work cannot be systemised, volume plays are a trap. Minimise cost-per-datapoint before committing.
- № 02Ruled outretired 2026
Anything faceless
A standing rule rather than a single project: building audience assets with no face attached.
- Why it looked good
- Privacy, and the belief that the work should stand on its own without a personality attached to it.
- What killed it
- Faceless removes the one thing that is genuinely hard to copy — you. In a market where anyone can generate competent content instantly, the face is the moat, not the constraint.
- What I kept
- The decision to put myself on camera at all, which is what made the weekly vlog possible.
RuleNever faceless again.
- № 03Killedconsidered and killed 2026
Amazon PPC agency
A done-for-you Amazon advertising agency — a channel I have a real, verified track record in.
- Why it looked good
- Genuine competence and provable results. It's the single skill where I had numbers I could show without qualification, and there is real demand for it.
- What killed it
- A distribution treadmill. The work only pays while you're actively standing on it, on a platform that holds all the leverage and gives you none. Competence in a channel is not the same as a business worth owning.
- What I kept
- The PPC skill itself — pointed at a proof asset and my own products instead of sold as a retainer service.
RuleKill the business, keep the skill.
- № 04Killedresearched and killed 2026
Faceless KDP publishing
Publishing books at volume through Amazon KDP, including a children's-book line, produced largely with AI assistance.
- Why it looked good
- Low marginal cost per title, a real marketplace with buyer intent, and an obvious pairing with advertising skills I already had.
- What killed it
- Same treadmill shape as the agency, plus a values problem: the volume approach only works by flooding a category, and I did not want to be the person doing that.
- What I kept
- The publishing research fed a decision to write one authority book properly, audience-first, on a multi-year horizon — instead of many disposable ones.
RuleIf the strategy only works at flood volume, it is a channel exploit, not a business.
- № 05Ruled outresearched 2026
Affiliate content sites
SEO-driven affiliate sites monetising review and comparison traffic.
- Why it looked good
- The classic passive-income shape, and I have the SEO and content-production capability to execute it.
- What killed it
- The model is mostly dead and what survives is brutally hard — AI summaries absorb exactly the informational queries the model depends on. I set a validate-at-15-pages gate and the research said don't start.
- What I kept
- A framework for validating any content play before writing at volume, plus a much sharper read on which content types survive AI summarisation.
RuleValidate the channel before producing for it, not after.
- № 06Killed2026
Cold email to local trades
Scaled cold email and SMS outreach selling automation systems to local service businesses.
- Why it looked good
- Deliverability and sequencing were solved problems for me — I'd hit 60–80% open rates elsewhere. It looked like a volume equation.
- What killed it
- Roughly 5,000 emails and 100 SMS produced zero replies. Not a poor rate — zero. The diagnosis wasn't the copy or the list: the audience had no felt pain about the problem I was solving.
- What I kept
- The infrastructure, and a hard lesson about channel-to-audience fit. Trades get reached by phone; email works for higher-ticket buyers who already know they have the problem.
RuleChannel follows audience. Never the reverse.
- № 07Ruled outtested 2026
Physical noticeboard advertising
Reaching local trades through physical noticeboards in supply stores and depots.
- Why it looked good
- Cheap, hyper-local, and it put the message where the audience physically is — with almost no competition for attention.
- What killed it
- No measurable path from placement to enquiry. Untrackable channels can't be optimised, which means you can never tell a bad message from a bad channel.
- What I kept
- A bias toward channels with attribution, even when the untracked one is cheaper.
RuleIf you can't measure it, you can't iterate it — and you'll blame the wrong variable.
Live projects aren't listed here — only decided ones.